# Module: Commands - [Module: Commands](#module-commands) - [Overview](#overview) - [Command Definitions](#command-definitions) - [Command Behavior](#command-behavior) - [`CommandsManager` Public API](#commandsmanager-public-api) - [Contexts](#contexts) ## Overview `CommandsModule` includes list of arbitrary functions. These may activate tools, communicate with a server, open a modal, etc. The significant difference between `OHIF-v3` and `OHIF-v2` is that in `v3` a `mode` defines its toolbar, and which commands each tool call is inside in its toolDefinition An extension can register a Commands Module by defining a `getCommandsModule` method. The Commands Module allows us to register one or more commands scoped to specific [contexts](./../index.md#contexts). Commands have several unique characteristics that make them tremendously powerful: - Multiple implementations for the same command can be defined - Only the correct command's implementation will be run, dependent on the application's "context" - Commands are used by hotkeys, toolbar buttons and render settings Here is a simple example commands module: ```js const getCommandsModule = () => ({ definitions: { exampleActionDef: { commandFn: ({ param1 }) => { console.log(`param1's value is: ${param1}`); }, // storeContexts: ['viewports'], options: { param1: 'param1' }, context: 'VIEWER', // optional }, }, defaultContext: 'ACTIVE_VIEWPORT::DICOMSR', }); ``` Each definition returned by the Commands Module is registered to the `ExtensionManager`'s `CommandsManager`. > `storeContexts` has been removed in `OHIF-v3` and now modules have access to all commands and services. This change enables support for user-registered services. ## Command Definitions The command definition consists of a named command (`exampleActionDef` below) and a `commandFn`. The command name is used to call the command, and the `commandFn` is the "command" that is actioned. T ```js exampleActionDef: { commandFn: ({ param1, options }) => { }, options: { param1: 'measurement' }, context: 'DEFAULT', } ``` | Property | Type | Description | | --------------- | ------------------ | --------------------------------------------------------------------------------------------------------------------------------------- | | `commandFn` | func | The function to call when command is run. Receives `options` and `storeContexts`. | | `options` | object | (optional) Arguments to pass at the time of calling to the `commandFn` | | `context` | string[] or string | (optional) Overrides the `defaultContext`. Let's us know if command is currently "available" to be run. | ## Command Behavior **If there are multiple valid commands for the application's active contexts** - What happens: all commands are run - When to use: A `clearData` command that cleans up state for multiple extensions **If no commands are valid for the application's active contexts** - What happens: a warning is printed to the console - When to use: a `hotkey` (like "invert") that doesn't make sense for the current viewport (PDF or HTML) ## `CommandsManager` Public API If you would like to run a command in the consuming app or an extension, you can use `CommandsManager.runCommand(commandName, options = {}, contextName)` ```js // Returns all commands for a given context commandsManager.getContext('string'); // Run a command, it will run all the `speak` commands in all contexts commandsManager.runCommand('speak', { command: 'hello' }); // Run command, from Default context commandsManager.runCommand('speak', { command: 'hello' }, ['DEFAULT']); ``` The `ExtensionManager` handles registering commands and creating contexts, so most consumer's won't need these methods. If you find yourself using these, ask yourself "why can't I register these commands via an extension?" ```js // Used by the `ExtensionManager` to register new commands commandsManager.registerCommand('context', 'name', commandDefinition); // Creates a new context; clears the context if it already exists commandsManager.createContext('string'); ``` ### Contexts It is up to the consuming application to define what contexts are possible, and which ones are currently active. As extensions depend heavily on these, we will likely publish guidance around creating contexts, and ways to override extension defined contexts in the near future. If you would like to discuss potential changes to how contexts work, please don't hesitate to create a new GitHub issue. [Some additional information on Contexts can be found here.](./../index.md#contexts)