Add measurement table functions (#415)
* fix(measurements): Add measurement table functions - Support for labeling measurements and adding measurement description - Jump to measurement when clicked on measurement table * fix(layout): Fix the issues with layout when switched with different plugins * fix(measurements): Support for deleting measurements in measurement table * fix(measurements): Add context menu for measurements * fix(dependencies): Bump ohif-core to 0.4.2
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import React, { Component } from 'react'
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import PropTypes from 'prop-types'
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import cornerstone from 'cornerstone-core'
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import cornerstoneTools from 'cornerstone-tools'
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import getMeasurementLocationCallback from '../lib/getMeasurementLocationCallback'
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import './ToolContextMenu.css'
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const toolTypes = ['Angle', 'Length']
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let defaultDropdownItems = [
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{
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actionType: 'Delete',
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action: ({ nearbyToolData, eventData }) => {
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const element = eventData.element
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cornerstoneTools.removeToolState(
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element,
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nearbyToolData.toolType,
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nearbyToolData.tool
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)
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cornerstone.updateImage(element)
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},
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},
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{
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actionType: 'setLabel',
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action: ({ nearbyToolData, eventData }) => {
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const { tool } = nearbyToolData
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const options = {
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skipAddLabelButton: true,
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editLocation: true,
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}
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getMeasurementLocationCallback(eventData, tool, options)
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},
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},
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{
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actionType: 'setDescription',
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action: ({ nearbyToolData, eventData }) => {
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const { tool } = nearbyToolData
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const options = {
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editDescriptionOnDialog: true,
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}
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getMeasurementLocationCallback(eventData, tool, options)
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},
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},
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]
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function getNearbyToolData(element, coords, toolTypes) {
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const nearbyTool = {}
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let pointNearTool = false
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toolTypes.forEach(toolType => {
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const toolData = cornerstoneTools.getToolState(element, toolType)
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if (!toolData) {
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return
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}
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toolData.data.forEach(function(data, index) {
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// TODO: Fix this, it's ugly
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let toolInterface = cornerstoneTools.getToolForElement(element, toolType)
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if (!toolInterface) {
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toolInterface = cornerstoneTools.getToolForElement(
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element,
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`${toolType}Tool`
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)
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}
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if (!toolInterface) {
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throw new Error('Tool not found.')
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}
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if (toolInterface.pointNearTool(element, data, coords)) {
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pointNearTool = true
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nearbyTool.tool = data
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nearbyTool.index = index
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nearbyTool.toolType = toolType
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}
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})
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if (pointNearTool) {
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return false
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}
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})
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return pointNearTool ? nearbyTool : undefined
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}
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function getDropdownItems(eventData, isTouchEvent = false, availableTools) {
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const nearbyToolData = getNearbyToolData(
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eventData.element,
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eventData.currentPoints.canvas,
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toolTypes,
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availableTools
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)
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// Annotate tools for touch events already have a press handle to edit it, has a better UX for deleting it
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if (
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isTouchEvent &&
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nearbyToolData &&
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nearbyToolData.toolType === 'arrowAnnotate'
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) {
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return
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}
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let dropdownItems = []
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if (nearbyToolData) {
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defaultDropdownItems.forEach(function(item) {
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item.params = {
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eventData,
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nearbyToolData,
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}
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if (item.actionType === 'Delete') {
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item.text = 'Delete measurement'
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}
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if (item.actionType === 'setLabel') {
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item.text = 'Relabel'
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}
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if (item.actionType === 'setDescription') {
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item.text = `${
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nearbyToolData.tool.description ? 'Edit' : 'Add'
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} Description`
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}
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dropdownItems.push(item)
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})
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}
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return dropdownItems
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}
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class ToolContextMenu extends Component {
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static propTypes = {
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isTouchEvent: PropTypes.bool.isRequired,
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eventData: PropTypes.object,
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onClose: PropTypes.func,
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availableTools: PropTypes.array,
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visible: PropTypes.bool.isRequired,
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}
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static defaultProps = {
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visible: true,
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isTouchEvent: false,
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}
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constructor(props) {
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super(props)
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this.mainElement = React.createRef()
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}
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render() {
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if (!this.props.eventData) {
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return null
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}
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const { isTouchEvent, eventData, availableTools } = this.props
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const dropdownItems = getDropdownItems(
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eventData,
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isTouchEvent,
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availableTools
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)
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// Skip if there is no dropdown item
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if (!dropdownItems.length) {
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return ''
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}
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const dropdownComponents = dropdownItems.map(item => {
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const itemOnClick = event => {
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item.action(item.params)
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if (this.props.onClose) {
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this.props.onClose()
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}
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}
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return (
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<li key={item.actionType}>
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<button className="form-action" onClick={itemOnClick}>
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<span key={item.actionType}>{item.text}</span>
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</button>
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</li>
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)
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})
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const position = {
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top: `${eventData.currentPoints.canvas.y}px`,
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left: `${eventData.currentPoints.canvas.x}px`,
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}
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return (
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<div className="ToolContextMenu" style={position} ref={this.mainElement}>
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<ul className="bounded">{dropdownComponents}</ul>
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</div>
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)
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}
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componentDidMount = () => {
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if (this.mainElement.current) {
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this.updateElementPosition()
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}
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}
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componentDidUpdate = () => {
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if (this.mainElement.current) {
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this.updateElementPosition()
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}
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}
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updateElementPosition = () => {
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const {
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offsetParent,
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offsetTop,
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offsetHeight,
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offsetWidth,
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offsetLeft,
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} = this.mainElement.current
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const { eventData } = this.props
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if (offsetTop + offsetHeight > offsetParent.offsetHeight) {
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const offBoundPixels =
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offsetTop + offsetHeight - offsetParent.offsetHeight
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const top = eventData.currentPoints.canvas.y - offBoundPixels
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this.mainElement.current.style.top = `${top > 0 ? top : 0}px`
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}
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if (offsetLeft + offsetWidth > offsetParent.offsetWidth) {
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const offBoundPixels = offsetLeft + offsetWidth - offsetParent.offsetWidth
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const left = eventData.currentPoints.canvas.x - offBoundPixels
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this.mainElement.current.style.left = `${left > 0 ? left : 0}px`
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}
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}
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}
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export default ToolContextMenu
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