feat(ViewportActionMenu): window level per viewport / new patient info / colorbars/ 3D presets and 3D volume rendering (#3963)

Co-authored-by: Joe Boccanfuso <109477394+jbocce@users.noreply.github.com>
This commit is contained in:
IbrahimandJoe Boccanfuso authored and GitHub committed 2024-04-02 09:35:30 -04:00
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commit b7f90e3951
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import React, { ReactElement, useCallback, useEffect, useState } from 'react';
import { SwitchButton } from '@ohif/ui';
import { VolumeShadeProps } from '../../types/ViewportPresets';
export function VolumeShade({
commandsManager,
viewportId,
serviceManager,
}: VolumeShadeProps): ReactElement {
const { cornerstoneViewportService } = serviceManager.services;
const [shade, setShade] = useState(true);
const [key, setKey] = useState(0);
const onShadeChange = useCallback(
(checked: boolean) => {
commandsManager.runCommand('setVolumeLighting', { viewportId, options: { shade: checked } });
},
[commandsManager, viewportId]
);
useEffect(() => {
const viewport = cornerstoneViewportService.getCornerstoneViewport(viewportId);
const { actor } = viewport.getActors()[0];
const shade = actor.getProperty().getShade();
setShade(shade);
setKey(key + 1);
}, [viewportId, cornerstoneViewportService]);
return (
<SwitchButton
key={key}
label="Shade"
checked={shade}
onChange={() => {
setShade(!shade);
onShadeChange(!shade);
}}
/>
);
}